Handcrafting Design Systems
Welcome to my Design System Course. Here you will learn how to handcraft a scalable, structured, and efficient design system from the ground up.
What you’ll get
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It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
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✺
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
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✺
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
-
✺
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
-
✺
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
-
✺
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
Course Chapters
Getting Started
Learn how to handcraft the essential basics of design systems in Figma. This includes understanding important concepts such as spacing and grids, developing cohesive color palettes, utilizing variables, creating primitives and properties, and designing atomic components that can enhance your workflow.
Start Prototyping
Learn the essential basics of prototyping in Figma by utilizing the various components we created in the previous chapter. In this section, we will focus on building and enhancing a comprehensive login form that includes social media buttons, app icons, and effective validation patterns to ensure a smooth user experience.
App Layouts (Coming soon)
Design common application layouts from scratch, including essential elements such as navigation menus, user accounts, search functionalities, notifications, page headers, and more. This process involves creating intuitive and visually appealing interfaces that enhance user experience while ensuring that all components work seamlessly together.
And so much more
Setting up Grid Systems in Figma
Spacing design Tokens & Figma Variables
Color systems
Typography Systems
Using Icons & Libraries
Creating basic components & primitives
Creating Atomic Components
Customising Component via Properties & Variants
Creating grouped components
Building Forms like Login & Signup
Creating AppIcons
Basic Prototyping
Creating Mobile AppBars
Creating a User Account Menu
… the list goes on and on.
Limited Enrollment
Limited Enrollment
Early-access, lifetime price. Learn how to build a scalable, structured, and efficient design systems from the ground up. Whether you’re a UI/UX designer, developer, or product team member, this course will help you understand best practices for creating consistent, reusable, and flexible design components in Figma.
✺ Frequently asked questions ✺
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It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
-
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
-
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
-
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
-
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.
-
It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.